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About Robin Landsbert

I am a passionate Apple developer with many years experience of programming Macintosh, iPad and iPhone applications using Objective-C and C++. I helped develop a 3D Kitchen design application called Planit and also the large format printer/plotter driver series called MacPlot. I worked 5 years on a 3D modelling application called 3D World using Quickdraw 3D and subsequently Quesa. I have converted applications from MacOS 9 to Mac OS X and from 68K to PowerPC and then to Intel. I have developed Mac applications using MacApp and PowerPlant and Carbon in C++ and finally AppKit and UIKit using Objective-C. I have experience in developing Plug-ins for Photoshop, Illustrator and InDesign. I have also written Javascript files to automate Illustrator and InDesign. I have developed several augmented reality iPhone and iPad applications using Xcode, UIKit, ARKit and SceneKit.

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